7/30/2010

Drawing ground with texture.


The result looks more realistic of the ground. The texture is 16 bits color 565(RGB) bitmap.

If anyone want to try the texture with 16 bits 565 bitmap may use the OPENGL function follow.

Ex) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, width, height, 0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, data);

7/17/2010

Here is no activity for a long time!


This post has not a special content. I wish continue my activity which is related with mobile application development.
I am still using old laptop note book and the new desktop which i was bought recently is next with my laptop note book. The desktop run so fast and has more screen capacity. Run to make my new application....